General

General contains standalone articles that do not belong to one of the site's primary collections. This presentation type provides a place for updates, references, announcements, and other publications that are better suited to a general-purpose article format.

Disclaimer

Unless otherwise stated, technical guides, references, and research are derived from my personal working notes and are provided for informational purposes. They may contain omissions, inaccuracies, or become outdated over time.

All Items

Blender Python (BPY)

Common interactions used while working in Blender's Python environment and interacting with the BPY package, including references to direct BPY methods and common programmatic patterns.

C++

Commonly used C++ patterns, language features, and standard library utilities.

Git

A practical reference for my commonly used Git commands and workflows.

Linux Reference

A practical reference outlining the Linux commands and server setup patterns I use to bring production systems online.

Local Site Components

Demonstrate all components supported by the site’s Marle dynamic content system. This page exists primarily as a functional and visual verification tool, ensuring components render correctly, behave as expected, and remain supported across revisions.

Lorem Ipsum

The standard Lorem Ipsum placeholder text, including its canonical form and an educational explanation of its origin and usage.

Name Case Styles

Covers common naming case styles across code, file systems, URLs, and asset pipelines. Focuses on real-world tradeoffs, ambiguity, and organizational strategies used in large technical systems.

NodeJs

Common interactions used while working in NodeJs including built-in functions and common programmatic patterns and approaches.

NPM (NodeJs Package Manager)

A practical reference for working with npm as a package author and consumer. Covers common initialization, installation, publishing, and lifecycle management commands, with a focus on real-world usage and long-term package maintenance rather than tutorials or boilerplate workflows.

PIP (Python Package Manager)

pip is Python’s standard package manager, used to install and remove third-party libraries. This reference documents a minimal, practical subset of pip commands I use.

Python

Common interactions used while working in python including built-in functions and common programmatic patterns and approaches.

Unreal C++

Common interactions when working within Unreal Engine’s C++ paradigm, including engine-specific types, macros, lifecycle hooks, and utility patterns. This reference focuses on practical usage and mental models unique to Unreal’s architecture rather than general C++ language features.

Website Post-Deployment

A practical reference of tools used to audit live websites for visibility, correctness, and performance. Covers analytics, search indexing, structured data validation, and standards compliance. Focused on real-world verification rather than development workflows.