Projects

Projects are self-sponsored initiatives and long-term pursuits that define my creative and technical practice. They represent substantial bodies of work that often span multiple products, artworks, publications, and research efforts, serving as the foundation for ongoing exploration and development.

Items

Belle

Belle Illustrated LogoBelle Illustrated Logo

    Belle is a research and development initiative focused on production tooling for digital content creation. It encompasses proprietary software, workflow automation, interface tools, build systems, export pipelines, and intermediary utilities that improve the efficiency and reliability of creative production. While the majority of Belle remains proprietary, select technologies are released publicly as extensions and add-ons for supported platforms.

    Catalogue Raisonné Artifact

      Catalogue Raisonné Artifact is a research and development initiative exploring structured data methodologies for preserving an artist's lifetime body of work. The project investigates practical approaches to authoring, organizing, versioning, and storing canonical catalogue raisonné data as a durable digital artifact, independent of presentation or platform. It establishes patterns for representing artworks, provenance, exhibitions, writing, historical records, and related materials in a form that can be transformed, republished, and preserved across generations.

      DeepFrame

      DeepFrame Illustrated LogoDeepFrame Illustrated Logo

        DeepFrame is a research and development initiative focused on modern server-side architecture and web infrastructure. It explores reusable systems for security, authentication, analytics, automation, performance, and application infrastructure, establishing a standardized foundation shared across my web development projects. Alongside ongoing research, the project produces proprietary frameworks, reusable tooling, and supporting libraries, with select components released publicly.

        Kingdom of Flowers

          Kingdom of Flowers is an ongoing creative initiative dedicated to the development of a shared fictional universe spanning interactive entertainment, visual art, music, creative writing, and design. More than a single product, the project serves as a long-term creative practice, bringing together hands-on work across multiple disciplines while establishing the worldbuilding, visual identity, and intellectual property that support future works developed within the setting.

          Lydio

          Lydio Illustrated LogoLydio Illustrated Logo

            Lydio is a lightweight, programmatic HTML authoring system developed through ongoing research into component-based website architecture. It provides a modular, unopinionated API for composing semantic HTML without relying on templates or front-end frameworks, making it suitable for both static site generation and high-performance runtime rendering. The project has evolved into a reusable ecosystem implemented across multiple programming languages, with select components released publicly.

            Marle

            Marle Illustrated LogoMarle Illustrated Logo

              Marle is a writing methodology for storing authored content as structured data rather than markup. Developed through research into extensible publishing systems, it represents the conclusion that explicit, data-oriented content is more durable, adaptable, and maintainable than syntax-driven authoring. The methodology is used throughout my websites, with each implementation defining its own rendering components while preserving a shared, transformable content model.

              Mech

              Mech Illustrated LogoMech Illustrated Logo

                Mech is a research and development initiative focused on control rigging, procedural animation, and production tooling for digital content creation. The project explores rigging methodologies, animation systems, mathematical foundations, and reusable production workflows, translating that research into practical tooling, automation, and engine-specific implementations. While the majority of Mech remains proprietary, select technologies are released publicly as extensions and add-ons for supported platforms.

                Node.js Libraries

                  Node.js Libraries is a research and development initiative focused on reusable software architecture for Node.js. The project develops modular packages, foundational utilities, build tooling, server infrastructure, and command-line applications, establishing practical patterns for composing larger software systems from small, reusable components. A majority of the project's libraries are released publicly through npm.

                  Python Libraries

                    Python Libraries is a research and development initiative focused on reusable scripting, automation, and application architecture in Python. The project develops utilities, command-line tools, application frameworks, and domain-specific libraries, emphasizing practical, maintainable code organization suited to Python's development ecosystem. Selected components are released publicly through PyPI, while others remain proprietary in support of larger software projects.

                    Tyra

                    Tyra Illustrated LogoTyra Illustrated Logo

                      Tyra is a research and development initiative focused on real-time technology and game development. The project explores game engines, production pipelines, engine architecture, rendering, gameplay systems, optimization, and reusable development patterns, translating that research into proprietary frameworks, tools, libraries, and production workflows. While the majority of Tyra remains proprietary, select technologies are released publicly as extensions, assets, and supporting tools.