Topology

I specialize in advanced topology design and retopology for production assets, with a deep focus on deformation, density control, and long-term pipeline efficiency.

Summary

Topology is one of the most critical and least understood foundations of 3D production. It governs how assets deform, how efficiently they render, how they transition across LODs, and how resilient they remain across tools and pipelines.

I approach topology as a research-driven specialty. Through years of production work, proprietary base mesh libraries, and tooling, I design explicit, hand-authored topology solutions that balance silhouette fidelity, deformation needs, and performance constraints. This allows assets to scale cleanly across production demands without structural compromise.

Details

Service Overview

I treat topology as a foundational research discipline within 3D production — not just a supporting task, but a structural decision that determines how an asset performs, deforms, and survives across an entire pipeline.

What Topology Is

Topology describes the underlying structure of a 3D surface: how polygons are arranged, how edge flow is directed, and how density is distributed.

Good topology enables clean deformation, predictable optimization, efficient shading, and stable data transfer between tools. Poor topology creates long-term production debt that compounds at every stage.

Topology as a Specialty

While topology is often treated as a component skill, I list it as a dedicated specialty because of its outsized impact on production quality.

I maintain proprietary libraries of base meshes and topology patterns for common forms and deformation scenarios. These are hand-authored, explicitly designed solutions — not auto-generated approximations — tuned for real production constraints such as animation, simulation, shading, and performance.

Retopology & Optimization

Retopology is the process of restructuring an existing surface to improve flow, efficiency, or deformation behavior. I regularly perform retopology as both a corrective and optimization step — whether refining sculpts, adapting scanned data, or restructuring legacy assets.

This includes reducing density where it is unnecessary, reinforcing areas that require deformation fidelity, and ensuring topology remains stable across LOD transitions and downstream tools.

Strategic Topology Planning

Beyond individual meshes, I approach topology strategically at the system level. This includes planning topology standards for entire asset families, defining LOD hierarchies, and designing projection and transfer strategies between mesh resolutions.

By combining topology expertise with production systems thinking, I help ensure assets are built once and reused efficiently — minimizing rework while maximizing visual and technical consistency across a project.

Production Applications

Topology expertise supports:

• Character and creature deformation • Real-time asset optimization • LOD generation and management • Simulation and effects preparation • Long-term asset reuse across pipelines

Provider

Alex Stevovich

Alex Stevovich is an independent polymath guided by a self-directed perspective. His projects focus on original content and innovation developed through discovery-driven work grounded in first-principles thinking.